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5 years of experience

Skills

Unity 3D C# ASP.NET Core SignalR Photon PUN REST APIs MongoDB VPS Deployment WebSockets Autodesk Maya Substance Painter Google AdMob In-App Purchases Google Play Console ASO

Experience

Unity Game Developer

BTG Technologies

2022-12 - 2026-10

Engineered core gameplay architectures and mechanics for mobile titles such as “Eliminator,” racing/vehicular games, fighter jet combat, and Ludo. Led gameplay programming for the 5‑level FPS “Eliminator,” implementing shooting mechanics, finite‑state‑machine enemy AI, stealth systems, open‑world elements and cinematic sequence controllers. Developed physics and locomotion systems for dirt bike handling, derby car collisions, fighter jet flight controls, and boat navigation. Built reusable client‑side systems for inventories, weapon loadouts, turn‑based Ludo state, and dynamic graphics/sensitivity settings. Integrated rewarded ads and in‑app purchases across the studio portfolio.

Founder & Lead Indie Game Developer

MH Entertainment

2020-01 -

Founded and operated an independent development studio delivering end‑to‑end production, systems architecture, backend infrastructure, store deployment and live‑ops. Designed and implemented a multiplayer grand‑strategy president simulator (Nations: President Sim Online) with real‑time server architecture using ASP.NET Core, SignalR, REST APIs and MongoDB for matchmaking, alliances and instant messaging. Created UI/UX menus, diplomacy screens and world‑map interaction, managing Google Play Console deployment, ASO and backend server deployment on VPS. Oversaw monetization integration including rewarded ads and in‑app purchases.

Languages

English

fluent

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Last updated: fa 4 hores